Сегодня вечером на PTR началось тестирование обновления 2.0.3 для Warcraft III: Reforged, в котором разработчики исправили огромное число неполадок разного рода с интерфейсом, производительностью игры и игровым процессом, а также внесли небольшое число балансировочных изменений. Warcraft III: Reforged Patch Notes — Version 2.0.3 Warcraft III: Reforged Patch Notes Version 2.0.3 Build 22904 General
- Added a countdown timer to the UI for construction and training
- Fixed an issue where map music would sometimes continue playing at the end of a map, or during a cinematic
- Fixed an issue where some triggers would sometimes not be saved correctly
- Existing saved games may still have this issue, but any new ones should now be saved correctly
- Fixed an issue where going into a single player custom game would sometimes put you into a multiplayer lobby
Performance - Optimized AI functions for finding build locations
- Please watch for and report unexpected behavior changes
- Optimized heavy particle counts of some Reforged VFX
Visuals - Updated Reforged shaders. Players should see improved intensity of shadows and lighting
- Added options for ambient occlusion and bloom in the options menu
- Note that these settings will lower performance when enabled in 4K resolution
- Fixed an issue where units with transparency were less transparent than intended when on water
- Fixed an issue where custom unit portraits were incorrectly inheriting a portrait from their base units
- Fixed an issue where icons for custom skins would sometimes show their base icons
- Fixed an issue where units would sometimes be invisible after loading a saved game
- Existing saved games may still have this issue, but any new ones should now be saved correctly
World Editor .
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