Stealthy and lethal Robots equipped with new weapons and abilities enter the fray on Mont, the latest arena.
MY.GAMES has presented a Tricksters update with a new payload of content for War Robots: Frontiers, the third-person mech shooter created by Pixonic's in-house team. The update is in line with the development team's roadmap and their commitment to continually updating the game as it progresses through Early Access.
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War Robots: Frontiers is a multiplayer mech shooter created from the ground up for PC and consoles on Unreal Engine 5. The game features intense tactical skirmishes between powerful, highly customizable mechs. It was released in Early Access last November and is scheduled for a full release on PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, and PC at a later date.
The Tricksters update introduces the brand new ‘Mont’ map. Easy-to-control beacons are situated near team starting positions, but a way to victory lies on the high ground. Players must take the hill beacon early, then set up defenses. The attacking team has a tactical advantage, as destructible structures on the hill can be attacked to send it crashing down on enemies.
The update also contains two new Robots, three new weapon systems for use on multiple mechs, and two new ability modules. Players can use them to create thousands of new combinations via the in-game Hangar, with even more landing in future updates.
Two new robot series, Raven and Loki, add more deadly tactics to combat. Raven attacks with a signature ability that unleashes a volley of lethal projectiles, the perfect choice for a pressing attack. Loki tricks opponents by deploying decoy holograms while entering Stealth to gain the upper hand. It