When Prince of Persia: The Lost Crown launches on January 18, players will be able to discover Mount Qaf, a place where time has ceased to hold sway and monsters straight out of Persian myth roam mazelike pathways inspired by the Metroidvania genre. A labyrinthine, freely explorable 2.5D world filled with elaborate puzzles, strange phenomena, and no shortage of lethal spikes, Mount Qaf is one of the highlights of Prince of Persia: The Lost Crown - and while Sargon, youngest member of the elite Immortals, certainly cuts a memorable figure with his paired swords and superhuman combat abilities, the diverse biomes and elaborate traps of the world he explores are what stayed with me after my most comprehensive hands-on with Prince of Persia: The Lost Crown yet.
Prince of Persia: The Lost Crown begins with a prologue battle that serves as a basic tutorial for Sargon’s incredibly flexible fighting style. Assisted at various points by the other Immortals, who appear here as larger-than-life heroes from across the Persian Empire, players can unleash rapid combos with Sargon’s twin swords, slide under enemy defenses, smack them into the air to juggle them, and slam back down to earth to send them flying. It’s easy to transition between attacks quickly and fluidly, giving every combat encounter the potential to feel like you’re doing something graceful and devastating. If someone tries to block and break your momentum, charging up an attack is usually enough to shatter their defenses, and if they wind up with a glowing yellow attack, parrying it will let you throw it back in their face with a deadly counter of your own. Just be aware that if the enemy starts glowing red, that’s your cue to dodge an unblockable attack.
A World