Operation System Override took Rainbow Six Siege by storm when it launched on June 2, bringing a major Dokkaebi rework, the new-yet-familiar Calypso Casino map, and a competitive overhaul with Ranked 3.0. Now, halfway through the season, the development team is implementing additional Operator balancing, mouse and keyboard support for consoles, a limited-time event, a Ranked map rotation, and rotating Operator trials.
The fan-favorite limited-time event is back, bringing Siege’s intense tactical gameplay into a fast-paced, 1v1 duel environment. A pure test of your skill, the 1v1 arcade is filled with short, high-intensity matches that focus on gunplay, movement, and gadget skill. Gameplay was designed based on community feedback, and features shorter matches, less downtime, and more variety. Some changes from the last iteration include:
The 1v1 arcade is out now and runs for two weeks, so don’t miss a moment of the action!
Several Operators have been slightly rebalanced to help improve fair, competitive gameplay; make them more versatile in gameplay; and help cement their role in an Attacker or Defender lineup.
Dokkaebi
Wamai
Jäger
Zofia
Lesion
Twitch
Melusi
Rauora
416-C Carbine
Native mouse and keyboard support on consoles is officially here, covering gameplay, UI, and system interactions. Text chat is also available to all members of squads that have mouse and keyboard players for seamless team communication.
To ensure competitive fairness, the game will automatically detect what input you’re using, and mouse and keyboard players will be placed in the PC crossplay matchmaking pool. Mousetrap enforcement remains active for players who attempt to circumvent these matchmaking rules.
A mid-season update
