Ubisoft has greenlit the development of a Splinter Cell remake that will draw from the rich canvas of the brand. Led by Ubisoft Toronto, the game will be rebuilt from the ground up using Ubisoft's own Snowdrop engine - the same engine being used to develop Avatar: Frontiers of Pandora, as well as Ubisoft's upcoming Star Wars game - to deliver new-generation visuals and gameplay, and the dynamic lighting and shadows the series is known for.
To find out more, we spoke with three developers on the project - Creative Director Chris Auty, Producer Matt West, and Technical Producer Peter Handrinos - about their connection to the series, what's being preserved, and what made Splinter Cell such a revelation.
How are you approaching Splinter Cell