The Rogue Prince of Persia, currently in Early Access on Steam, got its biggest update yet today, delivering a new, more richly detailed art direction - the Prince and friends aren't purple anymore, for starters - as well as new biomes, bosses, and more. Dubbed The Second Act, the new update brings the roguelite action-adventure - in which an acrobatic Prince fights to free his kingdom from invasion by Huns wielding dark magic - to a point where it now boasts double the amount of content it had when it first entered Early Access in May. Here's a look at what's new:
The Prince's new skin tone is the most immediately obvious part of the update's visual overhaul, which adds new detail to all aspects of the game, from character models and portraits to the backdrops and terrain of the biomes you'll explore. (And if you liked the purple-palette Prince, that version will return as an optional character skin in an upcoming update.) The game also now features an introductory animated cutscene, in which the Prince duels the Hun leader Nogaï and loses - but survives to be dragged to a hidden oasis by a mysterious masked stranger named Paachi (who's now his first ally, appearing before the blacksmith Sukhra).
In fact, a number of story elements have been refined and rewritten for The Second Act, not the least of which is - no surprise - the addition of a second act to continue the narrative of the Prince's cyclical battle against the Huns. Rounding out the presentation are four new musical tracks from Persian-American electronic music producer and performance artist ASADI (click here to listen to the game's soundtrack).
Two new biomes join the rotation starting today, giving players new levels to explore and puzzles to solve. The