JAPANESE COMMUNITY UPDATE
To our esteemed Japanese community---a message from the Assassin's Creed Shadows development team.
First, we want to express our heartfelt thanks for all your support for the Assassin's Creed series which now has its own history spanning almost 20 years. Over this time, we have explored various settings, time periods, and characters, from an Assassin during the Third Crusade to a Viking in 9th century England, and countless more.
For many of our team, creating an Assassin's Creed game set in Feudal Japan has been a long-cherished dream.
Since the announcement of Assassin's Creed Shadows, we have received many positive reactions, but also some criticism including from you, our Japanese players. We share your passion for history and deeply respect your care for the historical and cultural integrity of your rich heritage. We would like to address a few points to clarify our intentions and creative decisions:
Overall Authenticity efforts:
We have put significant effort into ensuring an immersive and respectful representation of Feudal Japan. However, our intention has never been to present any of our Assassin's Creed games, including Assassin's Creed Shadows, as factual representations of history, or historical characters. Instead, we aim to spark curiosity and encourage players to explore and learn more about the historical settings we get inspired by.
Assassin's Creed Shadows is first and foremost, designed to be an entertaining video game that tells a compelling, historical fiction set in Feudal Japan.
Our team extensively collaborated with external consultants, historians, researchers, and internal teams at Ubisoft Japan to inform our creative choices. Despite these sustained efforts, we