The Rogue Prince of Persia, a 2D roguelite action-platforming adventure from developer Evil Empire, is coming to Steam Early Access on May 14. Starring a new take on the Prince, the game begins shortly after he provokes an invasion by the Huns, who steamroll Persia's defenders with their dark shamanic magic. Luckily, this Prince carries a magical bola that saves him from death and returns him to the last safe time and place he visited - in this case, a desert oasis where players will find themselves after every defeat.
While the game is in Early Access, Evil Empire is working to make the initial experience as polished as possible, and will seek community feedback from players to improve it even further while adding new story content, levels, and other gameplay elements as the game nears launch. The Rogue Prince of Persia's levels - which included an invasion-ravaged village and an aqueduct filled with treacherous waterslides in our hands-on, among other areas - reshuffle with every run, with new enemy placements, treasures, and platforming challenges for players to discover. New pathways also open up as players get further in; during our time with the game, for example, we met a character who told us about the Huns' War Camp, which not only let us head there next, but opened a path directly to it from the starting oasis.
In addition to traps (with the latter represented by beds of spikes, collapsing platforms, and the occasional spinning blade in our session), the shifting levels are built largely around wall-running opportunities, with the Prince able to sprint not just up vertical surfaces, but horizontally and vertically across the background (so long as there's a wall texture there, and not just empty space). This