На PTR начинается тестирование обновления 5.0.14 для StarCraft II, в котором разработчики скорректируют 14 существ и 10 строений, добавят 2 новых способности, а также исправят ряд неполадок. Описание обновления пока доступно лишь на английском. StarCraft II 5.0.14 PTR Patch Notes Greetings from the StarCraft II Community Balance Council! After around 7 months since the last patch, we are happy to present the next major multiplayer balance update, featuring changes for 14 units and 10 buildings, as well as two new abilities.
We feel that the previous 5.0.13 patch has mostly achieved its goals, fixing community pain points around Widow Mines and Cyclone, and slightly helping Protoss players in early and midgame against Terrans. However, the current patch has a couple of more ambitious goals outlined below:
- The first goal is to nerf defensive and camping playstyles for all races, both related to early and late game on the higher levels of play. We will target specific units, buildings and abilities suited for camping, to promote more active gameplay across all stages of the game.
- The second goal is to continue reshaping Protoss tools for high-level gameplay. We believe there is still a major gap between how Protoss race plays and feels on the highest level of play and the levels below — current set of changes aims to make Protoss race slightly more efficient with the strongest and smartest execution while helping Terran and Zerg players against Protoss on the lower levels.
- The third goal would be to provide strong playstyle alternatives for various matchups — Zergs might be now better equipped to use ground-based armies against mass air strategies, and some of the Terran mech units are now more efficient in harassment or
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