Prince of Persia: The Lost Crown launched for mobile devices last month, bringing the award-winning action-adventure platformer to iOS and Android users. Ubisoft Da Nang adapted the game from the console experience to a mobile one, updating existing accessibility features and implementing new ones to ensure as many people as possible can play and enjoy the game on mobile.
To learn more about Prince of Persia: The Lost Crown's mobile accessibility features, we spoke to Game Content Director Alexis Denance about the differences between accessibility on mobile devices and consoles, and the unique challenges of developing accessibility for mobile.
How do the accessibility features for Prince of Persia: The Lost Crown on mobile compare to the console version?
Alexis Denance: We kept intact all the work done by Ubisoft Montpellier's team on the HD version up until the third content update. This means that the Memory Shards are there, as well as the High Contrast features, and all the parameters for difficulty, including the ones like Multidirectional Parry that were added in post-launch updates.For the mobile version, we focused on delivering features that would help the touch controls of the game, while not forgetting to support controller for those who wish to use it.
We added a Controls Customization feature, where you can change the size, position, and transparency of the buttons. For some controls you even have several ways to use them, such as the Clairvoyance that you can use as a button OR a double tap on screen.We also focused on reducing the cognitive load on controls by proposing automatic versions of some of them, with the Auto-Potion, Auto-Parry, and Auto-Hit.
Many of the platforming hazards represent a
