In Resynced, the HUD has been reworked to be cleaner, more contextual, and, most importantly, fully customizable – similar to what was done on AC Shadows. Whether you want clear feedback while learning new systems or the most immersive experience possible, the goal is simple: give you control over how much information appears on screen, and when.
At a glance, you’ll notice changes compared to the original such as UI elements that now appear only when they’re relevant — like weapon selection, combat indicators, and health information. You'll be able to customize the visibility of these as you see fit, so let’s dive into that.
To make things easy for you, Resynced includes several presets that let you jump straight into your preferred experience without adjusting individual settings:
You can always start with a preset and adjust from there as your comfort level changes.
Beyond presets, every element of the HUD in Assassin’s Creed Black Flag Resynced can be enabled or disabled individually for those looking for a finely‑tuned experience that matches exactly how you want to play.
This is where you can play around with blood effects, VFX visibility or in-game notifications to find the right balance between visual guidance, and immersion.
For example, if you’re a player that typically enjoys a minimalist UI, here are some settings you can play around with:
This level of granularity means you’re in control of the experience. Whether you want targeted feedback for specific systems or a nearly HUD‑free.
Ground combat is a great example of how the HUD highlights the gameplay improvements the team worked on for Assassin’s Creed Black Flag Resynced to best support players’ decision making.
On default settings, the HUD provides
